Thanks to Alice Herniaux, head of a new game design curriculum at the IUT Bobigny - Université PARIS XIII, I joined the faculty in 2009 and taught this introductory course on Game Production.
I had several objectives with this course:
I included a lot of role play and other interactive sessions to keep students interested. The course remains quite simple indeed, in fact it does not aim at teaching the game producer job, but rather explain the expectations a game producer will have from a Game Designer work.
I would be happy to hear from you on this course, as I will try to improve the course every now and then.